

There are also many small changes which improve gameplay as an archer and against other archers: The total drawn time scales with your Archery skill you can see it in the MCM in the 'Statistics' tab. Eventually, the shake will become very strong and your stamina will start to run out. After a while, your arms will start to shake more rapidly. This mod adds a small shake to the camera and controller when your bow is drawn. Holding your bow drawn really takes its toll. IHud- Disable 'Force crosshair to hide' in the MCM (doesn't interfere with iHud hiding your crosshair, this setting just disables the crosshair reseting all the time)Ĭustomizable Camera- Disable 'Adaptive Sneaking' in the MCM (this just makes toggling sneak look much smoother, can leave it on if you want) If you want to use these two features along with the following mods, please follow these instructions: Both the camera and the crosshair have specific settings for sneaking, non-sneaking, and transition speed in the MCM. With this system, you can set the camera wherever you like and still have an accurate crosshair. It's not just the camera that changes position when using a bow, the 3rd person crosshair will also move into position. When you unsheathe and sheathe your bows, you'll see the camera pan over to this third position (as seen in the belt-fastened quivers video). This mod introduces a third camera position that's used only for bows. Typically, you'll have two options for your 3rd person camera: idle, and combat. Disabling MCM options for Bleeding / Arm Fatigue will remove any bleeding or fatigue effects currently on the playerīow Camera & Crosshair Enable/Disable in the MCM.Removed the initial swirl from the arrow enchantment FX (still on quiver FX).Changed the ring of the dragon sound fx to less loud sound.Changed f1PArrowTiltUpAngle to 0.2 (from 0.8) to suit the new first person animations.Changed MCM mod name from "Archery Gameplay Overhaul" to "AGO" (text was too big for the menu).Fixed Rings being added to enemies when Enchanted Arrows was off in the MCM.Fixed arrow enchantment FX not disappearing after ring is removed.Fixed rings not recasting enchantments on NPCs.Fixed a bug with vanilla skyrim that makes the bow string not line up correctly when you have the Quick Shot perk.Fixed a bug with the bow_release animation where you could fire another arrow too quickly.Fixed bound arrows being added to inventory during arrow removal.Fixed Ring of the Dragon not showing up on Dragon Priests.Fixed weapon speed multiplier for drawing animations (weapon speed now affects draw speed).Fixed 3rd person sneaking animations with bow (idle, turning, movement), works with any custom sneaking animations.Added MCM option to disable bleeding only on the player.Added new first person animations for bows.
